As the name suggests, in this type of endgame scenario only knights and pawns remain on the board, and it requires a unique approach to achieve victory. In knight and pawn endings, the knight is often the dominant piece due to its unique movement patterns. It can jump over other pieces and reach squares that other pieces cannot, making it a formidable tool for capturing enemy pawns and controlling important squares on the board. On the other hand, pawns are often seen as weak pieces, but in knight and pawn endings, they can play a critical role in deciding the outcome of the game. In this video, GM R B Ramesh explains the concepts to WGM Divya Deshmukh through an illustrative game played by Tony Miles against Gert Ligterink in 1978.